Gamification facilitates meaningful, differentiated, and personalized learning. Four educators from Louisiana, Indiana, and Texas present 4 innovative approaches to gamification for professional learning and classroom engagement. Gain XP (experience points) as you explore each approach and the tools used to gamify such as OneNote Class Notebook, the Microsoft Education Community,
Sway, and Office 365. No matter your level or tools used, leave with a template and an idea for implementation.
Presenter Resources